Description

Scare-Crow is a humorous 3rd person stealth/planning game where you play as a crow who scares squirrels away from bird feeders.

As the Graphics Engineer, I worked with the Art and Engineering Director, developing shaders and render pipelines to create a performant visual style. Some features I developed are:

  • GPU-Instanced Foliage System
  • Normal-Based Outline Shader
  • Toon Shader with Screen-Depth Water Rendering
  • Various VFX

Interactive Foliage

Designed a GPU-Instanced foliage system with player interaction support.

Grass interaction logic flow

Gallery

Here are some of the shaders and VFX I made for this project.

Toon shader

Stylized particle system Acorn burst VFX Beehive VFX Beehive gameplay