Description
Scare-Crow is a humorous 3rd person stealth/planning game where you play as a crow who scares squirrels away from bird feeders.
As the Graphics Engineer, I worked with the Art and Engineering Director, developing shaders and render pipelines to create a performant visual style. Some features I developed are:
- GPU-Instanced Foliage System
- Normal-Based Outline Shader
- Toon Shader with Screen-Depth Water Rendering
- Various VFX
Interactive Foliage
Designed a GPU-Instanced foliage system with player interaction support.

Gallery
Here are some of the shaders and VFX I made for this project.
